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NOW SHOWING • OCTOBER 23–25,2026 • MIDWEST MONSTER MASH • A WOMEN'S PINBALL BASH • FEATURING WORLD CLASS PINBALL STARS

SHOWTIMES

Player List (TBD)

Wait List (TBD)

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Oct 22

Thursday: Sneak Peak

4PM —

DOORS + REGISTRATION

5PM —

“It’s SHOWTIME” CARD Tournament Kick-Off

​Qualifying allowed during Bounty 7pm - close

  • Qualifying Thursday til 7:30p Saturday

  • Top 16 to Finals (if less than 64); Less than 32 = top half

  • 1st round finals Saturday night

  • 2 cards included - 5 games per card. Can buy up to 5 extra cards. Card price IP of being determined.

  • Extra card money will go towards a designated charity (TBD)

6PM-6:30PM — OPEN REGISTRATION

7PM —

“They’re coming to get you, Barbara”
Pre-Tournament

  • 3 Strike OPEN Bounty tournament

  • $6 entry fee - $1 IFPA, $5 bounty

  • $5 = Bounty chip. Collect player's chips as you knock them out. Redeem chips at the end for cash.

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Oct 23

Friday: Opening Night

11AM —

DOORS + REGISTRATION

NOON-12:30AM —

“It’s SHOWTIME” CARD QUALIFYING (Cont.)

  • Qualifying resumes

6PM-9PM —

"Monster" Max Matchplay

  • 10 rounds qualifying with PAPA Finals

9:30PM-12:30aM —

"Monster" Max Matchplay FINALS

Oct 24

Saturday: Feature Presentations

9AM —

DOORS

10AM-7:30PM —

“It’s SHOWTIME” CARD (Cont.)

  • Qualifying resumes

  • Qualifying ends at 7:30pm

10AM-9PM —

“I Know What You Scored Last Round” Group Matchplay

  • 6 rounds (3 games per round)

  • Finals to take place Sunday

  • Lunch break from 1-2pm

  • Dinner break from 5-6pm

9PM —

“It’s SHOWTIME” CARD - FIRst ROUND FINALS

Oct 25

Sunday: Final Act

9AM —

DOORS

10AM —

“It’s SHOWTIME” CARD FINALS (CONT.)

10AM-3PM —

“The 13th Hole of Horrors” Consolation Pingolf QUALIFYING

  • Score based Pingolf

12:30PM —

“I Know What You Scored Last Round” Group Matchplay FINALS

3PM-4PM —

“The 13th Hole of Horrors” Pingolf FINALS

4PM — WEEKEND CONCLUDES

Tournament Descriptions

Step right up… or don’t. The machines are already waiting.
 

Welcome to the “It’s SHOWTIME Card Tournament”, where pinball meets the afterlife and your best games are collected like evidence in a very strange case file.

Players build their standing through a series of scored “cards,” with each game contributing to your final sheet. Every result matters, because only your strongest performances survive the chaos of the rack.

SCHEDULE:

  • Thursday night start.

  • Friday rounds continue the descent.

  • Saturday is cut off and finals begin Saturday night with Round 1 of finals.

FORMAT DETAILS:

  • Each player receives 2 cards included in their entry.

  • Players may purchase up to 5 additional cards, with all extra card purchases benefiting charity, because even the afterlife appreciates good intentions.

Strategy, consistency, and just a little bit of supernatural luck will determine who advances. Do you spend your cards early chasing big scores, or save them for a final push when the machines start whispering your name?

By Saturday night, the top performers will enter finals, where everything tightens, every flip matters, and the scoreboard starts feeling a little too alive.

At the end of it all, one player will rise from the HERB card rack as the last name standing in the “It’s SHOWTIME” spotlight. Everyone else gets a polite reminder from beyond: should have played that bonus.

It’s showtime. Try not to let the machines notice you.

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Get ready… they’re coming to get you, Barbara.

Step into the chaos of the “They’re Coming to Get You, Barbara” Bounty Strikes Tournament, a fast-paced, last-player-standing pinball showdown where survival is everything and no one is safe for long.

FORMAT:

  • Each round, you’ll battle it out in groups, and the lowest finishers earn a strike.

  • Reach three strikes, and you’re out.

  • But beware, the bounty is always in play.

    • If a player(s) has 2 strikes, and you take them out, you collect their bounty chip worth $5.​


Points, prizes, bragging rights, whatever the bounty holds, it’s yours if you can take them down. Even if you’re on the brink of elimination, you can still change the game by hunting bounties. The field will thin, the pressure will build, and only the strongest and skilled will remain.

Expect tension. Expect drama. Expect the unexpected.

When the dust settles, only one player will remain unclaimed by the undead.

Will you survive… or will you be the next to fall?

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Kick off your weekend with the Friday 5pm Monster Max Matchplay Tournament, a battle of consistency, endurance, and big scores.

FORMAT:

  • Players will compete in 10 rounds of Max Matchplay, rotating through a variety of machines and opponents.

  • Each round counts, so every game matters as you build your standing and fight to stay near the top of the leaderboard.

  • After 10 rounds, the top qualifiers will advance to PAPA-style finals, where the stakes get higher and every ball becomes critical. 

This is your chance to put up monster scores, outlast the competition, and make a strong start to the weekend.

Flip hard. Stay focused. Make every round count.

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Get ready for the ultimate test of memory, pressure, and revenge scoring in the “I Know What You Scored Last Round” Group Matchplay Tournament.

FORMAT:

  • Starting Saturday at 10am, players will battle through 6 rounds of group matchplay, with 3 games per round. Every result matters, because in this format, nothing is forgotten. Your past performance follows you, and your opponents will know exactly what they need to beat you.

  • Each round reshuffles the competition, but the pressure only builds as patterns emerge, rivalries form, and scores come back to haunt you. Adapt quickly, stay consistent, and don’t let a single game slip, because someone is always keeping track.

  • By the end of 6 rounds, the top performers will rise to the top of a leaderboard shaped by both skill and survival under pressure. Finals Sunday 12:30pm.

In this tournament, there are no secrets. Only scores.

And everyone remembers.

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Step into the shadows of the back nine for the “13th Hole of Horrors Consolation Pingolf” tournament, where even the ghosts get a second chance.

This is a Pingolf-style consolation event, designed for players looking to keep the weekend alive after earlier competition.

 

FORMAT:

  • Each round plays like a golf hole, with machines acting as your haunted course.

  • Your goal is simple: complete each “hole” in as few flips (or highest score target achievement) as possible, while navigating increasingly cursed layouts and unpredictable conditions.

  • Finals from 3-4pm.

Across the course of play, you’ll face a rotating set of machines that feel more like traps than fairways. Every shot counts, every drain stings, and every hole brings you closer to redemption or ruin.

 

But beware, this is no ordinary back nine. The 13th hole looms over everything, a final test where fortunes can change in a single game and legends (or horror stories) are made.

Only one player will conquer the course.

The rest will be left wandering the clubhouse after dark.

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